// hadani.c

inherit NPC;
inherit F_DEALER;

void create()
{
    set_name("哈达尼", ({ "ha dani", "dani", "ha" }));
    set("gender", "男性" );
    set("age", 28);
    set("long",
        "这是一位年轻的小伙子，靠打造出售铁器为生。\n");
        set("title", "铁匠");
    set("combat_exp", 30000);
    set("attitude", "friendly");
    set_temp("apply/attack", 30);
    set_temp("apply/defense", 30);
    set_temp("apply/armor", 50);
    set_temp("apply/damage", 30);

    set("vendor_goods", ({
        "/d/guanwai/obj/saw",
        "/d/guanwai/obj/axe",
    }));

        set("inquiry", ([
                "钢锯" : "我这里有上好的钢锯，你要不要买一条？",
                "锯"   : "我这里有上好的钢锯，你要不要买一条？",
                "斧头" : "我这儿有，来一把吧。",
                "斧子" : "我这儿有，来一把吧。",
        ]));

    setup();
    carry_object("/clone/cloth/cuttonp")->wear();
}

void init()
{
    add_action("do_buy", "buy");
    add_action("do_list", "list");
}
